For Uther’s, you can summon two of the four Horsemen you need to win the game. Frost Lich Jaina, under the right circumstances, could end up with two Water Elementals from killing two 1-health minions with her power. Priest: If you have Baku the Mooneater, the Priest hero power upgrades to healing for 4.And Thrall, Deathseer could evolve minions twice.īlizzard offered a couple of examples of how the Clockwork Automaton would work with Baku. If you then play the Clockwork Automaton, it heals for 8. If you also have Blackwald Pixie, you can heal for 8 twice (16 total in one turn!) Add Prophet Velen and it doubles again to 32. Hunter: The hero power when upgraded deals 3 damage to your opponent, so with these 2 cards and enough mana you could do 12 damage in one turn.Īt the Game Developers Conference last week, I broke down the design behind the Blackwald Pixie and Clockwork Automaton with Dean “Iskar” Ayala, a game designer on Hearthstone’s final design team, and Dave Kosak, the lead mission designer (he even brought his furry hat from the Witchwood announcement video, and after talking with him, it’s clear the personality and enthusiasm he brings onstage at Hearthstone events and in videos is genuine).Īnd yes, one of the possible consequences of Baku, Clockwork Automaton, and Blackwald Pixie is the return of … Quest Warrior, which we discuss below. This is an edited transcript of our interview. GamesBeat: Let’s start with these new cards: the pixie and the automaton. In the Boomsday Project expansion, neutral mech Zilliax was released, which added a viable healing card to be used by hunters, as it also provides removal and can be magnetized to existing mechs, in this deck Missile Launcher, Venomizer, and Clockwork Automaton (Only one is needed for the combo).My first question, for Clockwork Automaton, it doesn’t work with Paladin or Warlock or Rogue or Druid or Warrior?Īyala: Yeah, it works with him. Hunters’ other weakness is a lack of healing. Alternatively, a lone Missile Launcher can be also effective against some decks. To fix this problem, which comes up quite often, I’ve added Missile Launcher and Venomizer to be magnetized together to clear large boards and place a threat on the board preventing future minions from being played until it is dealt with. This deck and hunters in general lack a way to deal with large boards unless they have one of their own. If you plan to play this the turn of the combo, you must discount the total cost by (1) through use of Emperor Thaurissan, Fencing Coach, or Galvanizer. Also keep in mind that Feign Death will cost (1) or (2), which must be beforehand subtracted from the total cost through use of Emperor Thaurissan, Fencing Coach, or Galvanizer.įlare: Destroys all enemy secrets. Keep in mind that your board must be cleared beforehand to allow the presence of 6 Clockwork Automatons and a Carnivorous Cube. Can be used to discount the Clockwork Automaton for the combo and/or the Missile Launcher + Venomizer combo to clear the board before turn 8.įeign Death: Summons two extra copies of Clockwork Automaton to deal 128 damage to penetrate armor. Galvanizer: Discounts the cost of mechs in your hand by (1). Allows Emperor Thaurissan to be played prematurely with the absence of two combo pieces and creates potential to topdeck the combo. Play Carnivorous Cube to destroy Clockwork Automaton.Ģx Play Dead onto Carnivorous Cube to summon 4 copies of Clockwork Automaton.įencing Coach: Discounts your next Hero Power by (2). Play Emperor Thaurissan the turn before to discount the other 4 combo pieces. The normal 32 damage combo is as follows: The goal of this deck is to deal up to 128 damage to the enemy hero with multiple copies of Clockwork Automaton.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |